Showing posts with label alchemy. Show all posts
Showing posts with label alchemy. Show all posts

Saturday, August 25, 2007

Primal Water and Primal Air for Alchemists

In response to a request, here's some info about primal waters and primal air.

Now, alchemists can transmute water to air, which is nice to have, as air can be somewhat difficult to farm sometimes. On my server, primal air is the most expensive primal of all, and the least available, likely owing to that it has no particularly awesome farming spot (use my search bar if you're interested, I think I covered good farming spots in another post). Also, the recipe to transmute primal water to primal air is indeed a revered reward from the Cenarion Expedition, so a huge amount of people aren't going to be doing it.

What it comes down to is patience. The cooldown on transmuting Primals is a long one, so it isn't as though you'll be making a ton of gold a day by doing it. But, you WILL make gold. Primals are one of the most easily sold items, in my opinion. I always sell mine through the trade channel, and they always sell well, if you undercut the AH by a gold or two. Again, the problem is simply time taken to transmute. If anyone wants to try this, my advice is to grab up multiple Primal Waters at the lowest price you can, and keep them in your bag to transmute whenever you can. When you market them in /trade, be sure to give the option of buying them individually, in case someone doesn't want "10x primal air!".

On a related note, you can also transmute Primal Earth to Primal Water, via a Sporeggar revered recipe. Primal Earth is just dirt cheap, because it's so easy to get. You can make a much bigger profit with this recipe, transmuting Primal Earth to Primal Water (in the neighborhood of 20g profit, on my server).

Wednesday, August 1, 2007

Warlocks Need Ghost Mushrooms!

So, everyone always complains how easy it is for a Warlock to get their epic mount. They just quest for it, they don't need to buy it! True enough, but they need a lot of materials to fulfill the quest, and Elixers of Shadow Power, the main ingredient of which happens to be Ghost Mushrooms (3 of them).

Ghost Mushrooms are not easy to find. So, they are low in supply, and at least in the case of Warlocks, high in demand. They don't show up on the Auction House terribly often, because they are somewhat difficult to grind for, and the potions that Warlocks need almost never show up! So, if you're an Herbalist, head over to the Hinterlands and start looking. This is one of the few places the show up reliably. They also show up in Marudon, the Desolace instance, if you can solo it.

It's hard work getting these, but the rewards make it worth it. Warlocks, in a frenzy to get their awesome-looking mount, and NOT going to want to spend days on end grinding these mushrooms, and then brewing the potions. If they aren't Herbalist/Alchemy, they have no choice but to buy them! I don't recommend putting these on the Auction House, at least not all of them. Make sure to poll your guild or in /trade to see who needs them. Most Warlocks are aware of what they need before they even begin the quest, so they won't mind getting a jump start on materials!